AI Insights · Timothy · July 2022
Top 5 Co-op Games on iOS in Lebanon: Q2 2022
Explore the performance of the top 5 co-op games on iOS in Lebanon during Q2 2022, including insights on downloads, revenue, and active users.
In Q2 2022, the top 5 co-op games on the iOS platform in Lebanon demonstrated varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
PUBG MOBILE
Throughout the quarter, PUBG MOBILE saw a steady trend in weekly downloads, starting at 1.5K at the beginning of April and peaking at 1.4K by the end of June. Revenue experienced fluctuations, peaking at approximately $1.9K in late April and dropping to around $568 in mid-June. Active users witnessed a gradual decline from 68.7K at the end of March to 53.1K by the end of June.
Roblox
Roblox maintained a consistent pattern in weekly downloads, starting at 706 and rising to 1.1K by the last week of June. Revenue showed a general upward trend, peaking at about $3.2K in the final week of June. Active users saw a steady increase, growing from 24.5K at the end of March to 26.7K by the end of June.
Galaxy Attack: Space Shooter
For Galaxy Attack: Space Shooter, weekly downloads remained relatively stable, starting at 406 and reaching 682 by the end of June. Revenue peaked at around $302 in mid-April before tapering off to approximately $42 by the end of June. Active users saw a gradual increase, from 1.6K to 2.5K over the quarter.
Among Us!
Among Us! exhibited a notable rise in weekly downloads, starting at 444 and peaking at 712 by the last week of June. However, revenue showed a declining trend, from $71 in early April to $5 by the end of June. Active users increased steadily from 1.5K at the end of March to 1.9K by the end of June.
Clash of Clans
Clash of Clans experienced a gradual increase in weekly downloads, starting at 561 and reaching 626 by the end of June. Revenue fluctuated, peaking at about $1.9K in early May and dropping to around $267 by mid-June. Active users saw a slight decline, from 30.9K at the end of March to 27.7K by the end of June.
This data highlights the dynamic nature of the mobile gaming market in Lebanon. For more detailed insights and trends, visit Sensor Tower.